#ifndef GAMESCENE1_H
#define GAMESCENE1_H
#include<QWidget>
#include "ui_gamescene1.h"
#include"stock.h"

#include"boom.h"
#include"helper.h"
#include"brick.h"
#include"hardbrick.h"
#include"gamescene.h"
#include"player.h"
#include"ball.h"
#include"setscene.h"
#include"victoryscene.h"
#include"defeatscene.h"
#include"brick.h"


class GameScene1 : public GameScene
{
    Q_OBJECT

public:
    explicit GameScene1(QWidget *parent = nullptr);
};

#endif // GAMESCENE1_H
